Power Saver is the most honest Ability in Destined Rivals: Team Rocket's Mewtwo ex cannot attack unless your Bench holds at least four T...
Power Saver is the most honest Ability in Destined Rivals: Team Rocket's Mewtwo ex cannot attack unless your Bench holds at least four Team Rocket's Pokémon. The deck is therefore not really about Mewtwo — it is about building a Rocket organization worthy of it.
The Core Cards
- Team Rocket's Mewtwo ex — Basic Psychic, 280 HP, from Destined Rivals. Ability: Power Saver; Attacks: Erasure Ball.
- Team Rocket's Energy — Special (Energy) from Destined Rivals.
The Game Plan
Every slot serves the count: Team Rocket's Pokémon fill the Bench, Team Rocket's Energy (a Special Energy from the same set) powers the Psychic and Darkness attackers the theme runs, and Rocket Supporters keep the organization moving. Once the fourth Rocket Pokémon lands, Mewtwo ex unlocks and becomes one of the most Energy-efficient big attackers in the set — the payoff for all that infrastructure.
Related reading: Team Rocket's Mewtwo ex Card Spotlight: Destined Rivals' Rocket-Powered Psychic — keep it open for when you finish this one.
The Prize Map
Every deck should know its own scoreboard. Your flagship, Team Rocket's Mewtwo ex, gives up 2 Prizes when it falls, so the route to six usually runs through it exactly twice, with single-Prize support taking the early trades. The core above is drawn from Destined Rivals, which is also your shopping list in order: flagship first, evolution line second, support last.
Testing Checklist
- Goldfish test: is Team Rocket's Mewtwo ex in play and powered by turn three in at least 8 of 10 solo runs?
- First-Prize test: which Pokémon takes the first Prize while Team Rocket's Mewtwo ex is still developing?
- Recovery test: after Team Rocket's Mewtwo ex is Knocked Out, who takes the next two Prizes — and is that plan in the deck, or in your hopes?
Budget Roles and Alternatives
Theme decks are naturally budget-shaped: the whole strategy lives in one set, and the Bench-filler roles can be played by any Team Rocket's Pokémon you open. Mewtwo ex is the chase card of the build, but the deck's real skill test — keeping four Rocket Pokémon alive — costs nothing but planning.
Build the engine first, goldfish the first three turns until they are boring, and only then start swapping in tech. Every deck in this series rewards that order of operations.
COMMENTS